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kyuusaku
Joined: 26 Jul 2003 Posts: 941 Location: .ma.us
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Posted: Thu Apr 14, 2005 6:46 pm Post subject: |
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Instead, maybe you'd want to try your hand at moving some games' EEPROM reads/writes to SRAM :) That'd be immensely helpful since AFAIK, the only 3rd party hardware which supports EEPROM saving is Electronic Art's funky old flashcart. |
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WayneK
Joined: 13 Apr 2005 Posts: 8
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Posted: Fri Apr 15, 2005 2:52 pm Post subject: |
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I could certainly have a look at that - please let me know which games I should be interested in...
-WK |
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Raiser
Joined: 27 Apr 2005 Posts: 1
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Posted: Thu Apr 28, 2005 6:02 pm Post subject: |
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Rockman Mega World is definately a game that I want to get working. It will work fine on the MD-Pro if you don't assign a save block, but then you cannot save your game. Hopefully there's a way to alter games that save with eeprom to use the sram instead, much like they had to do for early GBA flashcarts. |
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kyuusaku
Joined: 26 Jul 2003 Posts: 941 Location: .ma.us
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Posted: Thu Apr 28, 2005 6:53 pm Post subject: |
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Rockman Megaworld / Mega Man the Wily Wars
Monster World IV / Wonderboy III
Ninja Burai Densetsu (maybe)
Dodgeball - Kuy Kid (maybe)
Blockbuster Competition (NBA Jam & Judge Dredd, may not use it's EEPROM)
College Slam
Evander Holyfield's Real Deal Boxing
Frank Thomas Big Hurt Baseball
Greatest Heavyweights of the Ring
MLBPA Sports Talk Baseball
NBA Jam
NBA Jam TE
NBA Jam Tournament Edition 32X
NFL Quarterback Club
NFL Quarterback Club 96
NFL Quarterback Club 32X |
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