ToToTEK.COM Forum Index ToToTEK.COM
Help & Support Forum
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

ucon64 will not write to superflash cart???

 
Post new topic   Reply to topic    ToToTEK.COM Forum Index -> TigerSoft's SuperFlash Cart
View previous topic :: View next topic  
Author Message
acem77



Joined: 25 Jul 2003
Posts: 180
Location: usa,ohio

PostPosted: Tue Feb 21, 2006 6:26 am    Post subject: ucon64 will not write to superflash cart??? Reply with quote

i dont know why i cant write to the flash cart using ucon64..
the superflash.exe program works...
ucon64 can flash my md-pro.
i was hopingi could flash with ucon64 to help games work better with a action replay sice it wil not flash the multi boot screen software like superflash will does.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
JohnDie



Joined: 12 Jul 2004
Posts: 28
Location: Germany

PostPosted: Tue Feb 21, 2006 4:55 pm    Post subject: Reply with quote

Hello acem77.

What exactly did you try to flash the SuperFlash with uCON64?

uCON64 can flash the SuperFlash, but you still need the menu program for it to work.

To flash some games to the SuperFlash you have to issue these commands:

Code:
ucon64 --snes --multi=64 sfbotx2.gs game1.smc game2.smc game3.smc game4.smc flash.bin
ucon64 --xsf flash.bin


The first command creates a multi-game-file from the menu-program and the games which you can then flash to the SuperFlash using the second command.

Kind regards,
JohnDie
Back to top
View user's profile Send private message
acem77



Joined: 25 Jul 2003
Posts: 180
Location: usa,ohio

PostPosted: Tue Feb 21, 2006 7:48 pm    Post subject: Reply with quote

thanks

i just did this...
ucon64 --xsf rom.smc

so i have to use the multi game sfbotx.gs?
i cant load one rom with out using sfbotx.gs?

ucon64 --snes --multi=64 sfbotx2.gs game1.smc game2.smc game3.smc game4.smc flash.bin

i did get the action replay to work with the multi game menu.
i thought the multi menu was making the pro action replay lock up.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
JohnDie



Joined: 12 Jul 2004
Posts: 28
Location: Germany

PostPosted: Tue Feb 21, 2006 9:54 pm    Post subject: Reply with quote

Yes, you have to use the menu program, even if you're only flashing a single game to the SuperFlash. This is because the menu program does some settings in the SuperFlash memory mapping registers before starting the game. So you always need some kind of "loader" for any game that sets up the memory mapping of the SuperFlash.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ToToTEK.COM Forum Index -> TigerSoft's SuperFlash Cart All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group