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ULTIMATE MORTAL KOMBAT TRILOGY GENESIS HARDWARE
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Tue Jun 09, 2009 7:15 am    Post subject: Reply with quote

Bug with SHEEVA? And this bug only one exist, or another bugs are exist?
And how many time game still with no hang?
P.S. All bugs, wich I eleminated, this was bugs in programm, and SEGA see: 10 MB GRAPHICKS in ROM, but see only 8 MB MUSIC (AUDIOCARD SEGA)
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Tue Jun 09, 2009 10:37 am    Post subject: Reply with quote

Game stoped, because SHEEVA FINISHING MOVIE with bug, now I must find this error. But I don't soat this bug never, and debugger don't see this bug.
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Tomy
Site Admin


Joined: 02 Aug 2005
Posts: 414

PostPosted: Tue Jun 09, 2009 6:40 pm    Post subject: Reply with quote

Thank you. Yes, I know what you mean. If debugger don't see this bugs, it is not easy to fix. Now, I connect some led to slot. I hope it can show me where it hang. If I know the range of the game hang, it may help you to find the bugs.

Build (4046) and (4047) any different ? It is no hang on (4046), I need to test more to confirm.

Not only bugs in SHEEVA, still have big screen bugs. But it is not so important. If game without hang, people don't care of it i think. And sometimes, after finish him/her, white screen seems hang (only white screen with some sound). But after a few second, it return to main menu. So, it still can accept.

If you need hardware to test, please tell me.
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Wed Jun 10, 2009 7:46 am    Post subject: Reply with quote

http://ifolder.ru/12581007
This rom for test Sheeva, in this rom only SHEEVA will be fighting, and in end round SHEEVA will be finish himself after FINISH HIM, and if game will not stop after 10-15 hours error must be after choose finishing movie, and if game stoped, error before choose finishing movie.
Can you send me your hardware to the Republic of Belarus Minsk city, when I give you my home address ?

4046 and 4047 have no changes in finish him moves fighters

And "big fighters bug" maybe I fixed in this version 4050
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Tomy
Site Admin


Joined: 02 Aug 2005
Posts: 414

PostPosted: Thu Jun 11, 2009 4:42 am    Post subject: Reply with quote

Please send your full name,address,phone number to tomy at tototek.com.
Then I'll ship hardware to you.

Before that, make sure your PC have EPP Printer Port. And you have both parallel + USB cable. If you don't have cables, please tell me.

Last, this hardware only for your game testing, it has no other function.
I only have 1pcs on my hand, I'll make another one for you. So, need some time. I should be able to ship next week. So, please wait a bit to receive it.

Thank you.
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Tomy
Site Admin


Joined: 02 Aug 2005
Posts: 414

PostPosted: Fri Jun 12, 2009 4:30 am    Post subject: Reply with quote

I test your new rom (test Sheeva). It has error screen. And it is strange that music still running when this screen appear. Please check.


newerror.jpg
 Description:
'test Sheeva' rom has error screen
 Filesize:  74.86 KB
 Viewed:  18625 Time(s)

newerror.jpg


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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Fri Jun 12, 2009 10:03 am    Post subject: Reply with quote

I have this port in my PC, cabels I will find; and I will myself write this cartrige? And my home address you need in RUSSIAN or ENGLISH language, or in both languages?
I can write to you a private message
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Fri Jun 12, 2009 1:09 pm    Post subject: Reply with quote

With this sing writing hardware?[/img]


1.JPG
 Description:
 Filesize:  27.09 KB
 Viewed:  18612 Time(s)

1.JPG


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Tomy
Site Admin


Joined: 02 Aug 2005
Posts: 414

PostPosted: Sun Jun 14, 2009 12:08 am    Post subject: Reply with quote

Yes, with this hardware. But inside is different. It is mainly support 80M rom.

Please send me your english address.
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Mon Jun 15, 2009 6:34 am    Post subject: Reply with quote

And this hardware will be supported 10 Megabytes rom - 00 00 00 00 - 00 9f ff ff area, or bigger area, for example, 00 00 00 00- A1 00 00 00, or 00 00 00 00 - 00 A0 80 00?
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Mon Jun 15, 2009 2:48 pm    Post subject: Reply with quote

http://ifolder.ru/12655027 - this version must have no bug with BIG Fighters, but bug with SHEEVA, I think, will be exist
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Tue Jun 16, 2009 8:44 pm    Post subject: Reply with quote

This is one of my two consoles(MEGA DRIVE X):
Can rom works in MEGA DRIVE X ?



My SEGA X.JPG
 Description:
 Filesize:  62.21 KB
 Viewed:  18522 Time(s)

My SEGA X.JPG


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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Mon Jul 13, 2009 5:59 am    Post subject: Reply with quote

I was eleminated bug with magic NOOB SAIBOT (paralize). In a private message I was wrote to you my new ICQ number
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Tue Jul 14, 2009 2:59 pm    Post subject: Reply with quote

I was tested UMKT 4076: 50 000 fights - no one crush and no one of this bugs: with end game bug,blood off bug, NOOB SAIBOT magic bug, KUNG LAO MERCY+FATALITY BUG
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Dmitriy



Joined: 13 Mar 2009
Posts: 20

PostPosted: Sat Aug 01, 2009 2:45 pm    Post subject: Reply with quote

Tomy !
Sorry, I can't talk with you yesteday, I understtod, in what problem of cartrige sysem - PAL (50 keyframes) and NTSC (60 keyframes) - in rom in place 00 00 01 f0 - 00 00 01 f2 - writed, what system of rom - if we writing ff ff ff in thisplace, rom will be works in all megadrive systems - PAL and NTSC, my rom UMKT can work with NTSC version of MEGA DRIVE (60 fps only), but if you write in 00 00 01 f0 - 00 00 01 f2 - ff ff ff , then UMKT will be working in a PAL system too.
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