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SRAM chip for Superwildecard

 
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princo555



Joined: 04 Dec 2008
Posts: 8

PostPosted: Sun Jun 14, 2009 8:40 pm    Post subject: SRAM chip for Superwildecard Reply with quote

Hello,
I am looking for a SRAM chip for the superwildecard ( the chip that remember the savegame data ) because I broke on of the pins of mine.
Thanks.

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kyuusaku



Joined: 26 Jul 2003
Posts: 941
Location: .ma.us

PostPosted: Sun Jun 14, 2009 9:12 pm    Post subject: Reply with quote

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=140301587407
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princo555



Joined: 04 Dec 2008
Posts: 8

PostPosted: Sun Jun 14, 2009 11:19 pm    Post subject: Reply with quote

Thanks ! Will it work ? Is it the same pinout ?

Does it work with any SRAM chips or only the one of your link ?

Would this one work ? http://cgi.befr.ebay.be/ws/eBayISAPI.dll?ViewItem&item=250442847516

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kyuusaku



Joined: 26 Jul 2003
Posts: 941
Location: .ma.us

PostPosted: Sun Jun 14, 2009 11:29 pm    Post subject: Reply with quote

Yes, any 62256LP will work.
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princo555



Joined: 04 Dec 2008
Posts: 8

PostPosted: Mon Jun 15, 2009 3:06 pm    Post subject: Reply with quote

Thank you very much !
And do you know if the space between the 2 row of pins is the same as an original SWC SRam ?

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kyuusaku



Joined: 26 Jul 2003
Posts: 941
Location: .ma.us

PostPosted: Mon Jun 15, 2009 3:21 pm    Post subject: Reply with quote

From the picture I can only assume it's a 600 mil (0.6") DIP chip, which would be correct.
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princo555



Joined: 04 Dec 2008
Posts: 8

PostPosted: Mon Jun 15, 2009 4:18 pm    Post subject: Reply with quote

ok, I ordered it, I will write the result here.
Thanks !

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princo555



Joined: 04 Dec 2008
Posts: 8

PostPosted: Wed Jul 01, 2009 10:00 am    Post subject: Reply with quote

Thank you very much, it works perfectly !

I even didn't noticed that 62256LP was written on the original chip

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CrackLtd



Joined: 05 Feb 2007
Posts: 239

PostPosted: Wed Jul 01, 2009 1:58 pm    Post subject: Reply with quote

maybe it would be a nice idea to modify the copier in that way that it doesnt need any battary anymore. there is ramchips that dont need any power to keep data alive, right?
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Mystic_Merlin



Joined: 15 Oct 2007
Posts: 496
Location: Bangkok

PostPosted: Wed Jul 01, 2009 3:51 pm    Post subject: Reply with quote

Actually I noticed that on of my latest delivery Razz some of the boards have been modified to use a 16V 1000µF cap in place of the battery.
I believe it keeps the SRAM powered for a day or less...

Anyway keeping the SRAM powered is only good to play the same game without having to save/reload the SRAM data from a floppy but even without any battery you can save/load data in the SRAM as long as the copier is powered.
The latest designs of most copiers I've seen use caps instead of Ni-Cd batteries.
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Trenton_net



Joined: 29 Jun 2006
Posts: 233

PostPosted: Thu Jul 02, 2009 5:39 am    Post subject: Reply with quote

Ya, you really only need enough memory retention to survive a reboot back to the copier menu. After that, you just write your SRAM to disk and your good to go.
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