View previous topic :: View next topic |
Author |
Message |
system64
Joined: 17 May 2009 Posts: 113
|
Posted: Wed Jul 01, 2009 9:58 pm Post subject: problem with 32M MGD2 DRAM card |
|
|
I bought a 32M DRAM card for my Multi Game Doctor 2 some time ago. I have DRAM adapters for the Super Famicom and Mega Drive. Unfortunately I have some problems with the 32M card.
When I use it with the MD adapter I have the following problems:
- games over 16M crash, show glitches or won't even start
- when I load several games into the slots, the games get corrupt when I switch to a different game.
On the SFC adapter I don't had any problems with the 32M card. I can load an play several games without any problems. I use Ucon to convert the games. The games work fine on an emulator.
I have a Mega Drive 1 PAL with 50/60Hz switch, region lockout switch and a selfmade rgb cable. My Super NES is also a PAL model with the necessary switches.
I already cleaned the connectors on the MD adapter. I also have a 2nd MD adapter which shows the same problems when used with the 32M card.
Does anyone know how to fix this problem? I would be pleased about help. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
Tomy Site Admin
Joined: 02 Aug 2005 Posts: 414
|
Posted: Thu Jul 02, 2009 5:07 am Post subject: |
|
|
MD adapter need to modify to support over 16M games. So, your MD adapter is good because it can run 1-16M without problem. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
system64
Joined: 17 May 2009 Posts: 113
|
Posted: Thu Jul 02, 2009 5:48 pm Post subject: |
|
|
Tomy wrote: | MD adapter need to modify to support over 16M games. So, your MD adapter is good because it can run 1-16M without problem. |
Thanks for your reply. How can I modify the MD adapter? |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
RGB_Gamer
![](images/avatars/10484610554ca63f089f0d9.jpg)
Joined: 01 Oct 2007 Posts: 879
|
Posted: Thu Jul 02, 2009 8:45 pm Post subject: |
|
|
system64 wrote: | Tomy wrote: | MD adapter need to modify to support over 16M games. So, your MD adapter is good because it can run 1-16M without problem. |
Thanks for your reply. How can I modify the MD adapter? |
I noticed mine has a 24mb/32mb switch. I am gonna crack it open and post pics of the PCB (if I can). I'll be interested to see how yours needs to be modded to take 32mb cards because I tried 24mb and 32mb games with mine and they work fine. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
Mystic_Merlin
Joined: 15 Oct 2007 Posts: 496 Location: Bangkok
|
Posted: Fri Jul 03, 2009 6:50 am Post subject: |
|
|
eastbayarb wrote: | system64 wrote: | Tomy wrote: | MD adapter need to modify to support over 16M games. So, your MD adapter is good because it can run 1-16M without problem. |
Thanks for your reply. How can I modify the MD adapter? |
I noticed mine has a 24mb/32mb switch. I am gonna crack it open and post pics of the PCB (if I can). I'll be interested to see how yours needs to be modded to take 32mb cards because I tried 24mb and 32mb games with mine and they work fine. |
I would be really interested in that one too! I remember there are only a couple of screws on the back of the interface.
I wonder if there's ever been a HiRom mod for the SFC interface. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
rocco
Joined: 01 Feb 2008 Posts: 16
|
Posted: Wed Jul 15, 2009 7:32 am Post subject: |
|
|
Tomy wrote: | MD adapter need to modify to support over 16M games. So, your MD adapter is good because it can run 1-16M without problem. |
Tomy can you please let us know how to modify that adapter to get >16M Games running? Thanks. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
Tomy Site Admin
Joined: 02 Aug 2005 Posts: 414
|
Posted: Wed Jul 15, 2009 12:09 pm Post subject: |
|
|
rocco :
Yes, it is no problem. I have one here. I need to open it and take picture first. It has a switch that select 1-16M and 17-32M game. But if game over 16M, I'm not sure if rpg game still can save or not. In my view, I think it can't. (not confirm yet)
Please wait a bit, I'll send picture very soon. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
kyuusaku
Joined: 26 Jul 2003 Posts: 941 Location: .ma.us
|
Posted: Wed Jul 15, 2009 3:43 pm Post subject: |
|
|
Saving is probable if the /TIME signal is connected to the ASIC. The first 24M RPGs came out in 1993, so it was maybe too late. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
system64
Joined: 17 May 2009 Posts: 113
|
Posted: Wed Jul 15, 2009 5:25 pm Post subject: |
|
|
I don't care about saving. I just want test 24M / 32M games. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
Tomy Site Admin
Joined: 02 Aug 2005 Posts: 414
|
Posted: Sun Jul 26, 2009 6:24 am Post subject: |
|
|
Still no time yet. But I found my modded MD Dram I/O now. It has two switch. One is 1-16M/17-32M mode switch. Another no idea yet. I write it on the I/O say it is special mode/normal mode long time ago. Forgot it now. Will check it out next week. |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
system64
Joined: 17 May 2009 Posts: 113
|
Posted: Mon Aug 17, 2009 6:26 pm Post subject: |
|
|
Tomy wrote: | Still no time yet. But I found my modded MD Dram I/O now. It has two switch. One is 1-16M/17-32M mode switch. Another no idea yet. I write it on the I/O say it is special mode/normal mode long time ago. Forgot it now. Will check it out next week. |
Hi Tomy,
do you have any news about the 32M DRAM I/O for the MD? |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
philjay
Joined: 19 Dec 2022 Posts: 22
|
Posted: Sat May 27, 2023 6:08 pm Post subject: |
|
|
I take this post back from the dead... I would like to know how modify to support 16/32 mbit roms on Megadrive |
|
Back to top |
|
![](templates/subSilver/images/spacer.gif) |
|