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Sailormoon RPG intro text scrambled.

 
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Gummy Bear



Joined: 06 May 2005
Posts: 43
Location: Great Britain

PostPosted: Tue Aug 01, 2006 6:35 pm    Post subject: Sailormoon RPG intro text scrambled. Reply with quote

Hello all.

Just wondering if it's normal for the text in the intro of Sailormoon RPG to be scrambled when using a Superflash and a real SNES?
The actual in-game text is fine.

The intro text looks fine on an emulator. Is it just some wierd font thing?


Many thanks.
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dbjh



Joined: 02 Aug 2003
Posts: 167

PostPosted: Wed Aug 02, 2006 2:05 pm    Post subject: Re: Sailormoon RPG intro text scrambled. Reply with quote

Sailormoon RPG?! I'm kind of surprised to learn that people other than Japanese schoolgirls (ten years ago) actually play this game :-)
I presume you use a correct ROM dump? Are you using an American SNES? Could you give a CRC32 value of the ROM dump?
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Gummy Bear



Joined: 06 May 2005
Posts: 43
Location: Great Britain

PostPosted: Wed Aug 02, 2006 5:30 pm    Post subject: Reply with quote

Mate, have you even played it?
It's a good game, seriously. Cool

I used to play it on a emulator but have now switched over to my superflash.

I should have pointed out that it actually just the first few lines of the intro text which are dodgy, when the comet is flying across.
It's fine after that.

I am using the translated ROM on a US Clone SNES v.2 (the small one).
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kyuusaku



Joined: 26 Jul 2003
Posts: 941
Location: .ma.us

PostPosted: Thu Aug 03, 2006 7:50 pm    Post subject: Reply with quote

Keyword = translated. Translators often don't check their code on hardware.
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