And remember that in a 2-player game the players share the bonus; if it is not collected

by one player, the current bonus values are available for the other player to collect.

Dragon's Fury. |
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No. | Code | Effect |

1 | AECT-BA3W | Start game with 1 ball instead of 3 |

2 | AJCT-BA3W | Start with 2 balls |

3 | ATCT-BA3W | Start with 4 balls |

4 | AYCT-BA3W | Start with 5 balls |

5 | A6CT-BA3W | Start with 7 balls |

6 | BJCT-BA3W | Start with 10 balls |

7 | B6CT-BA3W | Start with 15 balls |

8 | DECT-BA3W | Start with 25 balls |

9 | GJCT-BA3W | Start with 50 balls |

10 | KNCT-BA3W | Start with 75 balls |

11 | NTCT-BA3W | Start with 100 balls |

12 | RE0A-A6WR | Infinite balls |

13 | AACT-AAEN | Start with 0 bonus points instead of 100 |

14 | AYCT-AAEN | Start with 500 bonus points |

15 | BJCT-AAEN | Start with 1000 bonus points |

16 | B6CT-AAEN | Start with 1500 bonus points |

17 | DECT-AAEN | Start with 2,500 bonus points |

18 | GJCT-AAEN | Start with 5,000 bonus points |

19 | KNCT-AAEN | Start with 7,500 bonus points |

20 | NNCT-AAEN | Start with 9,900 bonus points |

21 | AJCT-AAE0 | Start with bonus multiplier at 2 instead of 1 |

22 | ANCT-AAE0 | Start with bonus multiplier at 3 |

23 | ATCT-AAE0 | Start with bonus multiplier at 4 |

24 | AYCT-AAE0 | Start with bonus multiplier at 5 |

25 | A6CT-AAE0 | Start with bonus multiplier at 7 |

26 | BECT-AAE0 | Start with bonus multiplier at 9 |

27 | AVPA-AA8L | Bonus points never reset when bonus is collected |

28 | AVPA-AA8Y | Bonus multiplier never resets when bonus is collected |