Road Rash. |
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| No. | Code | Effect |
| 1 | RH9T-R60T | MASTER CODE--MUST BE ENTERED |
| 2 | AJPA-AAFG | Player A starts at level 2 |
| 3 | ANPA-AAFG | Player A starts at level 3 |
| 4 | ATPA-AAFG | Player A starts at level 4 |
| 5 | AYPA-AAFG | Player A starts at level 5 |
| 6 | AJPT-AAGC | Player B starts at level 2 |
| 7 | ANPT-AAGC | Player B starts at level 3 |
| 8 | ATPT-AAGC | Player B starts at level 4 |
| 9 | AYPT-AAGC | Player B starts at level 5 |
| 10 | 8TPA-ACGL | Player A starts with $5,000 instead of $1,000 |
| 11 | 7APA-AGGL | Player A starts with $10,000 |
| 12 | 2TPA-AWGL | Player A starts with $25,000 |
| 13 | VAPA-BGGL | Player A starts with $50,000 |
| 14 | AAPA-AAGL | Player A starts with no money |
| 15 | 8TPT-ACHG | Player B starts with $5,000 instead of $1,000 |
| 16 | 7APT-AGHG | Player B starts with $10,000 |
| 17 | 2TPT-AWHG | Player B starts with $25,000 |
| 18 | VAPT-BGHG | Player B starts with $50,000 |
| 19 | AAPT-AAHG | Player B starts with no money |
| 20 | AEPA-AAGW | Player A starts with Panda 600 bike instead of Shuriken 400 |
| 21 | AJPA-AAGW | Player A starts with Bonzai 750 bike |
| 22 | ANPA-AAGW | Player A starts with Kamikaze 750 bike |
| 23 | ATPA-AAGW | Player A starts with Shuriken 1000 bike |
| 24 | AYPA-AAGW | Player A starts with Ferruci 850 bike |
| 25 | A2PA-AAGW | Player A starts with Panda 750 bike |
| 26 | A6PA-AAGW | Player A starts with Diablo 1000 bike |
| 27 | AEPT-AAHR | Player B starts with Panda 600 bike instead of Shuriken 400 |
| 28 | AJPT-AAHR | Player B starts with Bonzai 750 bike |
| 29 | ANPT-AAHR | Player B starts with Kamikaze 750 bike |
| 30 | ATPT-AAHR | Player B starts with Shuriken 1000 bike |
| 31 | AYPT-AAHR | Player B starts with Ferruci 850 bike |
| 32 | A2PT-AAHR | Player B starts with Panda 750 bike |
| 33 | A6PT-AAHR | Player B starts with Diablo 1000 bike |
| 34 | BDCT-AACA | Players need to finish 8th or better (instead of 4th) on Sierra Nevada road |
| 35 | B9CT-AACA | Players need to finish 15th or better on Sierra Nevada road |
| 36 | BMCT-AA34 | Players don't need to run Sierra Nevada road |
| 37 | BDCT-AACT | Players need to finish 8th or better (instead of 4th) on Pacific Coast road |
| 38 | B9CT-AACT | Players need to finish 15th or better on Pacific Coast road |
| 39 | BMCT-AA4L | Players don't need to run Pacific Coast road |
| 40 | BDCT-AADA | Players need to finish 8th or better (instead of 4th) on Redwood Forest road |
| 41 | B9CT-AADA | Players need to finish 15th or better on Redwood Forest road |
| 42 | BMCT-AA44 | Players don't need to run Redwood Forest road |
| 43 | BDCT-AADT | Players need to finish 8th or better (instead of 4th) on Palm Desert road |
| 44 | B9CT-AADT | Players need to finish 15th or better on Palm Desert road |
| 45 | BMCT-AA5L | Players don't need to run Palm Desert road |
| 46 | BDCT-AAEA | Players need to finish 8th or better (instead of 4th) on Grass Valley road |
| 47 | B9CT-AAEA | Players need to finish 15th or better on Grass Valley road |
| 48 | BMCT-AA54 | Players don't need to run Grass Valley road |