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  Topic: Super Flash cartridge broken
JohnDie

Replies: 1
Views: 3010

PostForum: Complaint or Need Help from ToToTEK   Posted: Tue Jan 27, 2009 6:14 pm   Subject: Super Flash cartridge broken
Hello Tomy,

I need your help. The Flash ROM on my Super Flash cartridge is broken. It gives errors when writing to second 16 Mbit block. First block is working good (tested with ROMs smaller than 1 ...
  Topic: CiC Solder Question
JohnDie

Replies: 2
Views: 3957

PostForum: TigerSoft's SuperFlash Cart   Posted: Tue May 09, 2006 3:33 pm   Subject: Re: CiC Solder Question
Hi!

Option A should be the right way. As you can see, there's a notch in the left border of the white box printed on the Super Flash PCB. This denotes the side where Pin1 of the IC is located. The ...
  Topic: second flash cart defective
JohnDie

Replies: 12
Views: 11027

PostForum: Complaint or Need Help from ToToTEK   Posted: Fri Mar 17, 2006 5:53 pm   Subject: second flash cart defective
Just to be sure: Does this only happen to DKC2? Or with other games, too?
Which variant of DKC2 are you using?
  Topic: second flash cart defective
JohnDie

Replies: 12
Views: 11027

PostForum: Complaint or Need Help from ToToTEK   Posted: Thu Mar 16, 2006 3:49 pm   Subject: second flash cart defective
It could be possible that the Software writes the games first and after that tries to write the menu program to 0x7F8000. This could lead to a halt or an error if the games did fill up the entire Flas ...
  Topic: second flash cart defective
JohnDie

Replies: 12
Views: 11027

PostForum: Complaint or Need Help from ToToTEK   Posted: Wed Mar 15, 2006 11:49 am   Subject: second flash cart defective
The SuperFlash has a total flash ROM capacity of 64 Mbits. The menu program uses 32Kbytes of this Flash ROM at location 7F8000-7FFFFF. So you cannot put two 32M games onto the flash cart without overw ...
  Topic: use a real pro action replay on a snes with the superflash.
JohnDie

Replies: 3
Views: 4601

PostForum: TigerSoft's SuperFlash Cart   Posted: Tue Feb 21, 2006 9:56 pm   Subject: use a real pro action replay on a snes with the superflash.
Thanks for your hints.

Have you tried putting the SuperFlash on top of the PAR and a "native" SNES cartridge (matching your console region) into the connector on the back of the PAR? That should wo ...
  Topic: ucon64 will not write to superflash cart???
JohnDie

Replies: 3
Views: 4107

PostForum: TigerSoft's SuperFlash Cart   Posted: Tue Feb 21, 2006 9:54 pm   Subject: ucon64 will not write to superflash cart???
Yes, you have to use the menu program, even if you're only flashing a single game to the SuperFlash. This is because the menu program does some settings in the SuperFlash memory mapping registers befo ...
  Topic: ucon64 will not write to superflash cart???
JohnDie

Replies: 3
Views: 4107

PostForum: TigerSoft's SuperFlash Cart   Posted: Tue Feb 21, 2006 4:55 pm   Subject: ucon64 will not write to superflash cart???
Hello acem77.

What exactly did you try to flash the SuperFlash with uCON64?

uCON64 can flash the SuperFlash, but you still need the menu program for it to work.

To flash some games to the Sup ...
  Topic: Superflash and the Tristar 64
JohnDie

Replies: 4
Views: 5845

PostForum: TigerSoft's SuperFlash Cart   Posted: Sat Feb 18, 2006 7:19 pm   Subject: Superflash and the Tristar 64
The Tristar for the SNES is a simple pass-through adaptor for SNES games. NES games are run on a NOAC (NES-On-A-Chip, a Single-Chip-NES-Clone) inside the Tristar. So any SNES cartridge should run, as ...
  Topic: Tomy: Dumping works, but dumps incorrectly.
JohnDie

Replies: 7
Views: 8667

PostForum: TigerSoft's SuperFlash Cart   Posted: Mon Jan 16, 2006 4:01 pm   Subject: Tomy: Dumping works, but dumps incorrectly.
Dumping with the SuperFlash programmer board is possible, although it's really a little bit flaky. I'm not sure if it's my programmer board or the design of the board in general, but I sometimes get ...
  Topic: SuperFlasher problems
JohnDie

Replies: 5
Views: 5570

PostForum: TigerSoft's SuperFlash Cart   Posted: Fri Jan 06, 2006 5:08 pm   Subject: SuperFlasher problems
Then I save the game in FF6 and later in Seiken Densetsu 3, my FF6 save is gone.
The other way, too.
Can the Flash Kit only save one savegame? Shocked

That's unfortunately right. The Super Flash ...
  Topic: Super Flash Card doesnt work ,pls Help
JohnDie

Replies: 9
Views: 8047

PostForum: TigerSoft's SuperFlash Cart   Posted: Tue Jan 03, 2006 10:23 pm   Subject: Super Flash Card doesnt work ,pls Help
Did you also plug a normal PAL cartridge in the back of the T-Connector with the label facing up?
And try using the switch on the T-Connector as it selects which CIC the SNES "can seen". It should be ...
  Topic: SRAM dumping/writing issue
JohnDie

Replies: 9
Views: 6627

PostForum: TigerSoft's SuperFlash Cart   Posted: Wed Jun 01, 2005 3:11 pm   Subject: SRAM dumping/writing issue
It's not a bug of the software, it is indeed a missing feature in the programmer board itself. I don't think that reprogramming the CPLD helps as there seems to be a control line missing on the cartri ...
  Topic: SRAM dumping/writing issue
JohnDie

Replies: 9
Views: 6627

PostForum: TigerSoft's SuperFlash Cart   Posted: Wed Jun 01, 2005 12:54 pm   Subject: SRAM dumping/writing issue
The current Super Flash programmer has a bug that does not allow you to dump SRAM from any HiROM cartridge. And Mario Kart is such a HiROM cartridge. You should be able to read from/write to the SRAM ...
  Topic: Special Chips
JohnDie

Replies: 7
Views: 6038

PostForum: TigerSoft's SuperFlash Cart   Posted: Wed Feb 02, 2005 5:40 pm   Subject: Special Chips
Anyone know where I can download patches for these games?

You can get patches for Pilotwings and Super Bases Loaded here:
http://defaced.co.uk/index.asp?id=copier
 
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