| View previous topic :: View next topic |
| Author |
Message |
pcmantinker
Joined: 06 Aug 2009 Posts: 3
|
Posted: Mon Aug 10, 2009 3:58 am Post subject: PCX Images and GDSF7? |
|
|
| I read in the SF7 manual that you can load 256 color PCX images with 256x224 dimensions into the memory of the SF7. However, it doesn't really go into too much details of how to get the images to display. I have made a template in Photoshop that uses the correct dimensions and bit depth, but I am unsure of how to actually get the images to display on the SNES through the SF7. I tried loading images like you would load a game from disk, but it only loaded the file into memory without displaying the image. Please let me know if there are other methods to doing this. Thanks. |
|
| Back to top |
|
 |
conceitedjerk
Joined: 04 Jan 2004 Posts: 69 Location: Cardboard box behind Sears
|
Posted: Mon Aug 10, 2009 2:21 pm Post subject: |
|
|
I only vaguely remember doing this when I first bought my SF7 (about 10-11 years ago).
I seem to recall doing little more than filling a disk with PCXs, popping the disk in to the SF7, and turning on the power. But like I said, it's been 10+ years... |
|
| Back to top |
|
 |
RGB_Gamer

Joined: 01 Oct 2007 Posts: 879
|
Posted: Mon Aug 10, 2009 7:26 pm Post subject: |
|
|
| I will look through some docs when I get home tonight. I remember this was a feature of the SWC DX2 as well |
|
| Back to top |
|
 |
|