ToToTEK.COM Forum Index ToToTEK.COM
Help & Support Forum
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Super Magicom Hirom Fix?...

 
Post new topic   Reply to topic    ToToTEK.COM Forum Index -> Copiers and Hardware
View previous topic :: View next topic  
Author Message
Koji



Joined: 13 Aug 2011
Posts: 23

PostPosted: Thu Aug 18, 2011 3:01 am    Post subject: Super Magicom Hirom Fix?... Reply with quote

I recently got this Super Magicom 16M. Replaced the common leaky battery, and other than that works great. I even went as far as installing the missing CIC and patching the jumpers, now it boots without the need of a cart Very Happy .

As some of you know this is a very obsolete unit compared to other copiers out there. My question is, has anyone done successfully the Hirom fix mod?. I think it requires an additional circuit or something along the lines, I'm not sure. Just want to get more compatibility going really. Any comments or suggestions?.. Thanks!



Back to top
View user's profile Send private message
Mystic_Merlin



Joined: 15 Oct 2007
Posts: 533
Location: Bangkok

PostPosted: Fri Aug 19, 2011 8:22 am    Post subject: Reply with quote

This thread covers the topic a bit:

http://www.tototek.com/phpBB2/viewtopic.php?t=2331

but nobody so far has posted the PAL logic.

This archive might put you on the track Wink



SMCHirom.zip
 Description:

Download
 Filename:  SMCHirom.zip
 Filesize:  23.59 KB
 Downloaded:  475 Time(s)

Back to top
View user's profile Send private message
Koji



Joined: 13 Aug 2011
Posts: 23

PostPosted: Fri Aug 19, 2011 3:44 pm    Post subject: Reply with quote

^ Thanks bro!. Very Happy


Well, I just did that Hirom fix circuit mod to my SMC pcb, everything according and exactly as indicated in the op text. Unfortunately I must be missing or doing something wrong because it isn't working all the way, some games are still not loading correctly (garbled/glitched graphics)..

Here's what I got:



After the mod, the ram size display changes to 24M instead of 16M just like "Aragorn" said it would. Lowrom games still save, load, and play ok, no problems there.



I think I'm using the right complementary loader shown here, after it loads the Ram size goes back to normal= "16M" and any card size ok as well:




Now as you can see, the bios on this SMC is "V2" , maybe I need to get later version in order to work properly?.. Also, what is a manual "sram Limiting switch"?, Do I need it?.

I'm stuck, any ideas? It would be much appreciated.


Thanks again Mystic_Merlin!.
Back to top
View user's profile Send private message
Mystic_Merlin



Joined: 15 Oct 2007
Posts: 533
Location: Bangkok

PostPosted: Sat Aug 20, 2011 8:03 am    Post subject: Reply with quote

Wow, hats off for doing the mod so quickly, I guess you already had the components Wink

I believe the mod was based on V2 but here's another text file I forgot in the zip:

Quote:
Woops, I found 2 small errors in the SMCFIX.IFF file i released yesterday
in the V-SMCFIX.LHA archive about fixing your magicom/supercom to play
highrom games:

1) The PCB view is not bottom view, but it's top view!
2) On the same PCB picture, I accidently put the GND of U3 on pin 8,
it should be pin 7, offcourse!

Okay that's all! Cya, Aragorn


Also I found another update:


Quote:
*****************************************************************************
* *
* SMCROM V3.1, fixed for the 'Fighter pro only' games *
* *
* Done by Carnivore/BeerMacht on 24-Jan-93 using BeerMon V0.44 *
* *
*****************************************************************************

This thingie is based on the SMC HighRom fix by Aragorn/Vision.
The changes he made within his file 'HighRom.DOS' have been adapted to the
original V3.1 EPROM image.

So here is what I changed:

ROM offset: $1c09

original:

48 pha
ab plb
60 rts

changed to:
4c 3b fd jmp $fd3b

ROM offset: $1d3b

original:

dc.b "FRONT FAREAST COCCL H.K. "

changed to:

2c 03 04 bit $0403
10 05 bpl label
4a lsr a
b0 02 bcs label
09 20 ora #$20
label: 48 pha
ab plb
60 rts


So that's all, have phun with it.

Blessed are the sick, so drink from the goblet, the goblet of gore...

signed: Carnivore/BeerMacht 24.01.1993

- EOT -


I haven't checked but I think the attached file contains the modifications

Also it's working with the v3.1 you can download here:
http://planetemu.net/index.php?section=roms&dat=300&action=showrom&id=403756
The bios file is padded from the original 8KB so you'll have to edit it of course if you burn the new eprom

The "SRAM limiting switch" described by kyuusaku is for games checking the size of the SRAM, the most common software protection against copiers. You don't need it if you hack those games with Ucon64.

Let us know how it goes, I'm really curious to see how this mod performs.
Also I believe loading roms from floppy or sending them through parallel port does make a difference so try both and post your results.
Since you need to have preloaded the loader prior to any hirom game I guess you can't do it all through parallel port but let's see... Very Happy



ROM-SMC.zip
 Description:

Download
 Filename:  ROM-SMC.zip
 Filesize:  5.26 KB
 Downloaded:  475 Time(s)

Back to top
View user's profile Send private message
kazmat



Joined: 18 Apr 2005
Posts: 123

PostPosted: Sat Aug 20, 2011 9:05 am    Post subject: Reply with quote

Hi Koji

Can you dump & upload Magicom V2 bios for me ?

I need Magicom V2 bios not CCL Bios.

I hope you can success hi-rom fix.

I also have hi-rom fixed magicom , but bios is still Procom V2 bios.



P1010129.jpg
 Description:
 Filesize:  153.42 KB
 Viewed:  5278 Time(s)

P1010129.jpg


Back to top
View user's profile Send private message
Koji



Joined: 13 Aug 2011
Posts: 23

PostPosted: Sun Aug 21, 2011 12:52 am    Post subject: Reply with quote

Mystic_Merlin wrote:
Wow, hats off for doing the mod so quickly, I guess you already had the components Wink

I believe the mod was based on V2 but here's another text file I forgot in the zip:

Quote:
Woops, I found 2 small errors in the SMCFIX.IFF file i released yesterday
in the V-SMCFIX.LHA archive about fixing your magicom/supercom to play
highrom games:

1) The PCB view is not bottom view, but it's top view!
2) On the same PCB picture, I accidently put the GND of U3 on pin 8,
it should be pin 7, offcourse!

Okay that's all! Cya, Aragorn



Yes, thankfully I had some of those required IC's in hand, and I did notice the errors when building my circuit. Smile


Mystic_Merlin wrote:

Let us know how it goes, I'm really curious to see how this mod performs.
Also I believe loading roms from floppy or sending them through parallel port does make a difference so try both and post your results.
Since you need to have preloaded the loader prior to any hirom game I guess you can't do it all through parallel port but let's see... Very Happy


Sure thing, I'll try to get that bios and keep doing more tests. Thanks!

By the way, did you manage to repair the Supercom unit in that old thread?. By the looks of it, sounds like you removed the PAL chip, do you still have it laying around?..

Thanks!


Last edited by Koji on Sun Aug 21, 2011 1:09 am; edited 1 time in total
Back to top
View user's profile Send private message
Koji



Joined: 13 Aug 2011
Posts: 23

PostPosted: Sun Aug 21, 2011 1:07 am    Post subject: Reply with quote

kazmat wrote:
Hi Koji

Can you dump & upload Magicom V2 bios for me ?

I need Magicom V2 bios not CCL Bios.

I hope you can success hi-rom fix.

I also have hi-rom fixed magicom , but bios is still Procom V2 bios.


Howdy!, my programmer went bad a while back, but as soon as I can, I'll do that for sure Wink ..Thanks for posting your pic too Smile ..

If we could only get the info on the PAL16L8ANC Sad , everything would be great .
Back to top
View user's profile Send private message
Mystic_Merlin



Joined: 15 Oct 2007
Posts: 533
Location: Bangkok

PostPosted: Thu Aug 25, 2011 4:28 am    Post subject: Reply with quote

@Koji
Sorry nope, I never got the parallel transfer to work again and I stupidly damaged the PAL when I took it off but I wouldn't be suprise if the logic is identical to Aragorn's one.
Also I have another copier with that same mod still working but it's a different hardware and different bios so not sure if the logic is the same.

@Kaz
The Programmer is on its way, it's a matter of days hopefully Wink
BTW, I seem to have a fucked up bios on my SWC AdHoc, you wouldn't have dumped it by any chance? I can probably use the original SWCDX but since the AdHoc does not have any serial eprom, I don't know if it's any different?
Back to top
View user's profile Send private message
Koji



Joined: 13 Aug 2011
Posts: 23

PostPosted: Tue Dec 13, 2011 6:33 am    Post subject: Reply with quote

Quick update... It WORKS!!!!....After the mod, it does indeed works!!...The files have to be sent on floppy, and you have to be sure that Hirom games are recogninsed as Hirom...

Thanks everyone!..
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ToToTEK.COM Forum Index -> Copiers and Hardware All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group